Asus Fonepad 8 FE380CG K016 Full phone specifications

General

Other names:
K016

Device Type:
Tablet

Dimensions:
214 x 120 x 8,9 mm
8.43 x 4.72 x 0.35 inches

Weight:
310 g (10.93 oz)

Dual SIM

:
Yes

SIM card standard :
microSIM

GSM frequencies:
850/900/1800/1900

Standard

UMTS

:
850/900/1900/2100

LTE (4G):

Standard battery:
Li-Po, User replaceable

Stand-by (max.):
3G: 720 h

Talk time (max.):
3G: 21 h

Internal memory:
8 GB

RAM memory:

1 GB (LPDDR2)

Memory cards:
microSD, microSDHC, microSDXC, max 64 GB

Operating system:
OS Android Android 4.4 KitKat

Processor (CPU):
Model: Intel Atom Z3530
Processor clock: 1,33 GHz

Number of cores: 4

GPU:

PowerVR G6430 @533 MHz

Multimedia

Main display:
IPS TFT 16M colors 800 x 1280 pixels (8.00 inches) 189 ppi (pixels per inch)

Screen-to-body:
72.3 %

Touchscreen:
Yes

Digital camera:
5 Mpx, 2592×1944 px

Secondary camera:
2 Mpx, 1600×1200 px

Video:
1280×720 px, MPEG4, H.263, H.264 – 30 fps

MP3:
Yes

Radio:
Yes

communication and messaging/data transfer

Dictionary:
Yes

EMS:

MMS:
Yes

Speakerphone:
Yes

Voice dial:
Yes

Call forwarding:
Yes

e-mail client:
Yes

RSS

Reader:
Yes

IrDA

:

Bluetooth:
Yes, v4.0

GPRS:
Yes, class 12

EDGE:
Yes

Wi-Fi

:
Yes, v802.11 b/g/n

Wi-Fi frequencies:
2.4 GHz

Hotspot Wi-Fi:
Yes

DLNA:
Yes

WAP:
Yes, v2.0

xHTML:
Yes

HSCSD

:

HSDPA

:
Yes, 42,00 Mbit/s

HSUPA

:
Yes, 5,76 Mbit/s

HSPA:
Yes

HSPA+:
Yes

NFC

:

WiMAX

:

USB
Yes, v2.0

HDMI

GPS

:
Yes

GLONASS:
Yes

Push To Talk:

Other features

Java:
Yes, Dalvik

Calendar:
Yes

Watch:
Yes

Recorder:
Yes

Alarm:
Yes

Stopwatch:
Yes

Organizer:
Yes

Calculator:
Yes

Polyphony:
Yes

Audio Jack:
3.5 mm

Sensors

Accelerometer:
Yes

Proximity:
Yes

Light:
Yes

Magnetometer:
Yes

Barometer:
Yes

Hall-effect:
Yes

Colors:
Black, White, Red, Gold

Release year:
2015

Full phone specifications Asus Fonepad 8 FE380CG

Asus Fonepad 8 FE380CG specs

Asus Fonepad 8 FE380CG price

Asus K016, Asus FE380CG

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Mobile terms glossary

Dual-SIM – A Dual-SIM compatible device means that it can carry two SIM cards simultaneously, typically in two different forms. This feature has yet to make a big impact in North America or Europe, but has found increased popularity in Asian markets and is slowly becoming a standard feature.

The first form of Dual-SIM device is a DSS that requires the user to specify which SIM card is the active and which is placed in standby. The second form is DSA which means both SIM cards can work at the same time and both receive calls and perform other tasks.

GSM stands for Global System for Mobile Communication and is the most popular 2G mobile phone standard in the world.

GSM is used by about 80% of all mobile phones – approximately 2 billion people across more than 212 countries.

The widespread use of the GSM standard has made it easy for most mobile phone users to use their phones overseas thanks to roaming agreements between operators using the same GSM standard.

GSM – then labelled Groupe Spécial Mobile was originally conceived back in 1982 as a European standard for mobile phones. The first GSM network went live in 1992 in Finland.

GSM introduced the concept of the SIM card (Subscriber Identity Module card) – a detachable smart card that lets users swap their phone number and contacts between handset.

3G – Analog cellular phones were the first generation while digital marked the second generation.

3G is loosely defined, but generally includes high data speeds, always-on data access, and greater voice capacity.

The high data speeds are possibly the most prominent feature, and certainly the most hyped. They enable such advanced features as live, streaming video.

There are several different 3G technology standards. The most prevalent is UMTS, which is based on WCDMA (the terms WCDMA and UMTS are often used interchangeably).

The GPU (Graphics Processing Unit) is a specialized circuit designed to accelerate the image output in a frame buffer intended for output to a display.

GPUs are very efficient at manipulating computer graphics and are generally more effective than general-purpose CPUs for algorithms where processing of large blocks of data is done in parallel.

Modern smartphones are equipped with advanced embedded chipsets that can do many different tasks depending on their programming. GPUs are an essential part of those chipsets and as mobile games are pushing the boundaries of their capabilities, the GPU performance is becoming increasingly important.

MMS is an extension of the SMS (Short Message Service) protocol, allowing the exchange of text messages exceeding 160 characters. Unlike SMS, which is text-only, MMS can deliver a variety of media. This media may include up to forty seconds of video, audio, one image, or a slideshow of multiple images. MMS requires a third generation (3G) network to send large MMS messages (though smaller MMS messages may be transmitted over second generation networks using GPRS).

Bluetooth is a low-power wireless networking technology operating in the 2.4 GHz unlicensed Industrial, Scientific and Medical (ISM) band. There are two classes of Bluetooth device — Class 1 devices have higher output power and a range of about 100 meters, and Class 2 devices have lower power and a range of about 10 meters. Bluetooth enables ad hoc networking of up to eight devices (supporting voice and data). The Bluetooth Special Interest Group (SIG) was founded in 1998 by IBM, Intel, Ericsson, Nokia and Toshiba, and is supported by more than 2,500 organizations. The Bluetooth v.1.0 specification was ratified and published in 1999 and supported data rates of up to 1Mbps. Bluetooth Version 2.1, along with its enhanced data rate (EDR) specification, was ratified in March 2007, supporting data rates of up to 3 Mbps, and simplified “pairing” — the process used for securely linking one Bluetooth device to another. It also reduced power consumption, doubling the battery life of headsets and other mobile devices for which the Bluetooth radio consumes a large percentage of the power budget. Version 3.0 (“Seattle”) was adopted by the SIG in April 2009, and the specification included Wi-Fi as an alternative transport layer for large volumes of data, supporting data rates of up to 24 Mbps. The SIG also adopted “Bluetooth low energy,” a new ultra-low-power variant, previously referred to as Ultra Low Power (ULP) Bluetooth and Wibree.

GPRS stands for General Packet Radio Service and was the first popular data standard for mobile phones.

GPRS was used for WAP and MMS messages and offered modest connection speeds – typically 30-40 Kbit/s, although the theoretical maximum is 115 Kbit/s. GPRS is known as a 2.5G technology.

One of the early advantages of GPRS is that it s always on so no connection handshake is needed. It is still very popular, especially in the developing world.

The name of EDGE in full is Enhanced Data rates for GSM Evolution. This is a 2.75G technology further developed from the 2G and 2.5G technologies. Its data transmission speed is higher than that of GPRS and is closer to 3G technology.

Wi-Fi is a WLAN (Wireless Local Area Network) technology. It provides short-range wireless high-speed data connections between mobile data devices (such as laptops, PDAs or phones) and nearby Wi-Fi access points (special hardware connected to a wired network).

The older variant of Wi-Fi, 802.11g, is capable of providing speeds of up to 54Mbps and is backwards compatible with 802.11b (providing up to 11Mbps).

The more recent standard is called 802.11n (offering speeds of up to 150Mbps per channel or up to 600Mbps in total). It can be used in the 2.4 GHz or 5 GHz frequency bands, though a receiver needs to have dual-band antenna to operate on both.

DLNA Digital Living Network Alliance. DLNA refers to both an organization and the technology standard they created and promote. The DLNA standard enables easy sharing of music, photos, and videos over an existing home network. A typical scenario might be streaming music from your PC to your networked TV, or streaming video from your phone to your TV via Wi-Fi.

Universal Serial Bus. USB provides a single common interface to peripherals and plug-and-play configuration (at the host/pc).

USB was created in 1996 by a consortium of companies (let by Intel) with the aim of dramatically simplifying the connection of peripheral devices to a computer.

The original standard for USB (occasionally referred to as USB 1.0, but normally simply as USB) supported transfer speeds of 1.5Mbps and 12Mbps. USB 1.1 is a revised version of the USB specification, but the transfer rate remains unchanged. USB 2.0 (also referred to as “USB Hi-Speed) also supports 480Mbps and is otherwise backwards compatible with earlier versions. The USB specification limits maximum cable lengths to 5m for high speed USB devices and 3m to low speed devices USB.

USB 3 significantly increased the possible maximum transfer rate, but doubles the number of cables required internally to 8. The internal cables prior to USB 3 were for power, ground and a pair for differential data. USB adds two more pairs of cables for (4 additional cables).

HDMI – Stands for High-Definition Multimedia Interface. HDMI is a digital interface for transmitting audio and video data in a single cable. It is supported by most HDTVs and related components, such as DVD and Blu-ray players, cable boxes, and video game systems.

Asus K016, Asus FE380CG- A Dual-SIM compatible device means that it can carry two SIM cards simultaneously, typically in two different forms. This feature has yet to make a big impact in North America or Europe, but has found increased popularity in Asian markets and is slowly becoming a standard feature. The first form of Dual-SIM device is a DSS that requires the user to specify which SIM card is the active and which is placed in standby. The second form is DSA which means both SIM cards can work at the same time and both receive calls and perform other tasks.stands for Global System for Mobile Communication and is the most popular 2G mobile phone standard in the world.GSM is used by about 80% of all mobile phones – approximately 2 billion people across more than 212 countries.The widespread use of the GSM standard has made it easy for most mobile phone users to use their phones overseas thanks to roaming agreements between operators using the same GSM standard.GSM – then labelled Groupe Spécial Mobile was originally conceived back in 1982 as a European standard for mobile phones. The first GSM network went live in 1992 in Finland.GSM introduced the concept of the SIM card (Subscriber Identity Module card) – a detachable smart card that lets users swap their phone number and contacts between handset.- Analog cellular phones were the first generation while digital marked the second generation. 3G is loosely defined, but generally includes high data speeds, always-on data access, and greater voice capacity.The high data speeds are possibly the most prominent feature, and certainly the most hyped. They enable such advanced features as live, streaming video.There are several different 3G technology standards. The most prevalent is UMTS, which is based on WCDMA (the terms WCDMA and UMTS are often used interchangeably).The(Graphics Processing Unit) is a specialized circuit designed to accelerate the image output in a frame buffer intended for output to a display.GPUs are very efficient at manipulating computer graphics and are generally more effective than general-purpose CPUs for algorithms where processing of large blocks of data is done in parallel.Modern smartphones are equipped with advanced embedded chipsets that can do many different tasks depending on their programming. GPUs are an essential part of those chipsets and as mobile games are pushing the boundaries of their capabilities, the GPU performance is becoming increasingly important.is an extension of the SMS (Short Message Service) protocol, allowing the exchange of text messages exceeding 160 characters. Unlike SMS, which is text-only, MMS can deliver a variety of media. This media may include up to forty seconds of video, audio, one image, or a slideshow of multiple images. MMS requires a third generation (3G) network to send large MMS messages (though smaller MMS messages may be transmitted over second generation networks using GPRS).is a low-power wireless networking technology operating in the 2.4 GHz unlicensed Industrial, Scientific and Medical (ISM) band. There are two classes of Bluetooth device — Class 1 devices have higher output power and a range of about 100 meters, and Class 2 devices have lower power and a range of about 10 meters. Bluetooth enables ad hoc networking of up to eight devices (supporting voice and data). The Bluetooth Special Interest Group (SIG) was founded in 1998 by IBM, Intel, Ericsson, Nokia and Toshiba, and is supported by more than 2,500 organizations. The Bluetooth v.1.0 specification was ratified and published in 1999 and supported data rates of up to 1Mbps. Bluetooth Version 2.1, along with its enhanced data rate (EDR) specification, was ratified in March 2007, supporting data rates of up to 3 Mbps, and simplified “pairing” — the process used for securely linking one Bluetooth device to another. It also reduced power consumption, doubling the battery life of headsets and other mobile devices for which the Bluetooth radio consumes a large percentage of the power budget. Version 3.0 (“Seattle”) was adopted by the SIG in April 2009, and the specification included Wi-Fi as an alternative transport layer for large volumes of data, supporting data rates of up to 24 Mbps. The SIG also adopted “Bluetooth low energy,” a new ultra-low-power variant, previously referred to as Ultra Low Power (ULP) Bluetooth and Wibree.stands for General Packet Radio Service and was the first popular data standard for mobile phones.GPRS was used for WAP and MMS messages and offered modest connection speeds – typically 30-40 Kbit/s, although the theoretical maximum is 115 Kbit/s. GPRS is known as a 2.5G technology.One of the early advantages of GPRS is that it s always on so no connection handshake is needed. It is still very popular, especially in the developing world.The name ofin full is Enhanced Data rates for GSM Evolution. This is a 2.75G technology further developed from the 2G and 2.5G technologies. Its data transmission speed is higher than that of GPRS and is closer to 3G technology.is a WLAN (Wireless Local Area Network) technology. It provides short-range wireless high-speed data connections between mobile data devices (such as laptops, PDAs or phones) and nearby Wi-Fi access points (special hardware connected to a wired network).The older variant of Wi-Fi, 802.11g, is capable of providing speeds of up to 54Mbps and is backwards compatible with 802.11b (providing up to 11Mbps).The more recent standard is called 802.11n (offering speeds of up to 150Mbps per channel or up to 600Mbps in total). It can be used in the 2.4 GHz or 5 GHz frequency bands, though a receiver needs to have dual-band antenna to operate on both.Digital Living Network Alliance. DLNA refers to both an organization and the technology standard they created and promote. The DLNA standard enables easy sharing of music, photos, and videos over an existing home network. A typical scenario might be streaming music from your PC to your networked TV, or streaming video from your phone to your TV via Wi-Fi.Universal Serial Bus.provides a single common interface to peripherals and plug-and-play configuration (at the host/pc).USB was created in 1996 by a consortium of companies (let by Intel) with the aim of dramatically simplifying the connection of peripheral devices to a computer.The original standard for USB (occasionally referred to as USB 1.0, but normally simply as USB) supported transfer speeds of 1.5Mbps and 12Mbps. USB 1.1 is a revised version of the USB specification, but the transfer rate remains unchanged. USB 2.0 (also referred to as “USB Hi-Speed) also supports 480Mbps and is otherwise backwards compatible with earlier versions. The USB specification limits maximum cable lengths to 5m for high speed USB devices and 3m to low speed devices USB.USB 3 significantly increased the possible maximum transfer rate, but doubles the number of cables required internally to 8. The internal cables prior to USB 3 were for power, ground and a pair for differential data. USB adds two more pairs of cables for (4 additional cables).- Stands for High-Definition Multimedia Interface. HDMI is a digital interface for transmitting audio and video data in a single cable. It is supported by most HDTVs and related components, such as DVD and Blu-ray players, cable boxes, and video game systems.

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