How to Use Buttons, Check Boxes, and Radio Buttons (The Java™ Tutorials > Creating a GUI With Swing > Using Swing Components)
Trail: Creating a GUI With Swing
Lesson: Using Swing Components
Section: How to Use Various Components
The Java Tutorials have been written for JDK 8. Examples and practices described in this page don’t take advantage of improvements introduced in later releases and might use technology no longer available. See Java Language Changes for a summary of updated language features in Java SE 9 and subsequent releases. See JDK Release Notes for information about new features, enhancements, and removed or deprecated options for all JDK releases.
How to Use Buttons, Check Boxes, and Radio Buttons
To create a button, you can instantiate one of the many classes that descend from the
AbstractButton
class. The following table shows the Swing-defined AbstractButton
subclasses that you might want to use:
Note: If you want to collect a group of buttons into a row or column, then you should check out
If you want to collect a group of buttons into a row or column, then you should check out tool bars
First, this section explains the basic button API that AbstractButton
defines and thus all Swing buttons have in common. Next, it describes the small amount of API that JButton
adds to AbstractButton
. After that, this section shows you how to use specialized API to implement check boxes and radio buttons.
Here is a picture of an application that displays three buttons:
Try this:
- Click the Launch button to run the Button Demo using
Java™ Web Start (download JDK 7 or later). Alternatively, to compile and run the example yourself, consult the example index. - Click the left button.
It disables the middle button (and itself, since it is no longer useful) and enables the right button. - Click the right button.
It enables the middle button and the left button, and disables itself.
As the ButtonDemo
example shows, a Swing button can display both text and an image. In ButtonDemo
, each button has its text in a different place, relative to its image. The underlined letter in each button’s text shows the mnemonic the keyboard alternative for each button. In most look and feels, the user can click a button by pressing the Alt key and the mnemonic. For example, Alt-M would click the Middle button in ButtonDemo.
When a button is disabled, the look and feel automatically generates the button’s disabled appearance. However, you could provide an image to be substituted for the normal image. For example, you could provide gray versions of the images used in the left and right buttons.
How you implement event handling depends on the type of button you use and how you use it. Generally, you implement an
action listener, which is notified every time the user clicks the button. For check boxes you usually use an
item listener, which is notified when the check box is selected or deselected.
Below is the code from
ButtonDemo.java
that creates the buttons in the previous example and reacts to button clicks. The bold code is the code that would remain if the buttons had no images.
//In initialization code: ImageIcon leftButtonIcon = createImageIcon("images/right.gif"); ImageIcon middleButtonIcon = createImageIcon("images/middle.gif"); ImageIcon rightButtonIcon = createImageIcon("images/left.gif"); b1 = new JButton("Disable middle button", leftButtonIcon); b1.setVerticalTextPosition(AbstractButton.CENTER); b1.setHorizontalTextPosition(AbstractButton.LEADING); //aka LEFT, for left-to-right locales b1.setMnemonic(KeyEvent.VK_D); b1.setActionCommand("disable"); b2 = new JButton("Middle button", middleButtonIcon); b2.setVerticalTextPosition(AbstractButton.BOTTOM); b2.setHorizontalTextPosition(AbstractButton.CENTER); b2.setMnemonic(KeyEvent.VK_M); b3 = new JButton("Enable middle button", rightButtonIcon); //Use the default text position of CENTER, TRAILING (RIGHT). b3.setMnemonic(KeyEvent.VK_E); b3.setActionCommand("enable"); b3.setEnabled(false); //Listen for actions on buttons 1 and 3. b1.addActionListener(this); b3.addActionListener(this); b1.setToolTipText("Click this button to disable " + "the middle button."); b2.setToolTipText("This middle button does nothing " + "when you click it."); b3.setToolTipText("Click this button to enable the " + "middle button."); ... } public void actionPerformed(ActionEvent e) { if ("disable".equals(e.getActionCommand())) { b2.setEnabled(false); b1.setEnabled(false); b3.setEnabled(true); } else { b2.setEnabled(true); b1.setEnabled(true); b3.setEnabled(false); } } protected static ImageIcon createImageIcon(String path) { java.net.URL imgURL = ButtonDemo.class.getResource(path); ...//error handling omitted for clarity... return new ImageIcon(imgURL); }
Ordinary buttons JButton
objects have just a bit more functionality than the AbstractButton
class provides: You can make a JButton
be the default button.
At most one button in a top-level container can be the default button. The default button typically has a highlighted appearance and acts clicked whenever the top-level container has the keyboard focus and the user presses the Return or Enter key. Here is a picture of a dialog, implemented in the ListDialog example, in which the Set button is the default button:
You set the default button by invoking the setDefaultButton
method on a top-level container’s root pane. Here is the code that sets up the default button for the ListDialog
example:
//In the constructor for a JDialog subclass: getRootPane().setDefaultButton(setButton);
The exact implementation of the default button feature depends on the look and feel. For example, in the Windows look and feel, the default button changes to whichever button has the focus, so that pressing Enter clicks the focused button. When no button has the focus, the button you originally specified as the default button becomes the default button again.
The
JCheckBox
class provides support for check box buttons. You can also put check boxes in menus, using the
JCheckBoxMenuItem
class. Because JCheckBox
and JCheckBoxMenuItem
inherit from AbstractButton
, Swing check boxes have all the usual button characteristics, as discussed earlier in this section. For example, you can specify images to be used in check boxes.
Check boxes are similar to radio buttons but their selection model is different, by convention. Any number of check boxes in a group none, some, or all can be selected. A group of radio buttons, on the other hand, can have only one button selected.
Here is a picture of an application that uses four check boxes to customize a cartoon:
Try this:
- Click the Launch button to run the CheckBox Demo using
Java™ Web Start (download JDK 7 or later). Alternatively, to compile and run the example yourself, consult the example index. - Click the Chin button or press Alt-c.
The Chin check box becomes unselected, and the chin disappears from the picture. The other check boxes remain selected. This application has one item listener that listens to all the check boxes. Each time the item listener receives an event, the application loads a new picture that reflects the current state of the check boxes.
A check box generates one item event and one action event per click. Usually, you listen only for item events, since they let you determine whether the click selected or deselected the check box. Below is the code from
CheckBoxDemo.java
that creates the check boxes in the previous example and reacts to clicks.
//In initialization code: chinButton = new JCheckBox("Chin"); chinButton.setMnemonic(KeyEvent.VK_C); chinButton.setSelected(true); glassesButton = new JCheckBox("Glasses"); glassesButton.setMnemonic(KeyEvent.VK_G); glassesButton.setSelected(true); hairButton = new JCheckBox("Hair"); hairButton.setMnemonic(KeyEvent.VK_H); hairButton.setSelected(true); teethButton = new JCheckBox("Teeth"); teethButton.setMnemonic(KeyEvent.VK_T); teethButton.setSelected(true); //Register a listener for the check boxes. chinButton.addItemListener(this); glassesButton.addItemListener(this); hairButton.addItemListener(this); teethButton.addItemListener(this); ... public void itemStateChanged(ItemEvent e) { ... Object source = e.getItemSelectable(); if (source == chinButton) { //...make a note of it... } else if (source == glassesButton) { //...make a note of it... } else if (source == hairButton) { //...make a note of it... } else if (source == teethButton) { //...make a note of it... } if (e.getStateChange() == ItemEvent.DESELECTED) //...make a note of it... ... updatePicture(); }
Radio buttons are groups of buttons in which, by convention, only one button at a time can be selected. The Swing release supports radio buttons with the
JRadioButton
and
ButtonGroup
classes. To put a radio button in a menu, use the
JRadioButtonMenuItem
class. Other ways of displaying one-of-many choices are combo boxes and lists. Radio buttons look similar to check boxes, but, by convention, check boxes place no limits on how many items can be selected at a time.
Because JRadioButton
inherits from AbstractButton
, Swing radio buttons have all the usual button characteristics, as discussed earlier in this section. For example, you can specify the image displayed in a radio button.
Here is a picture of an application that uses five radio buttons to let you choose which kind of pet is displayed:
- Click the Launch button to run the RadioButton Demo using
Java™ Web Start (download JDK 7 or later). Alternatively, to compile and run the example yourself, consult the example index. - Click the Dog button or press Alt-d.
The Dog button becomes selected, which makes the Bird button become unselected. The picture switches from a bird to a dog. This application has one action listener that listens to all the radio buttons. Each time the action listener receives an event, the application displays the picture for the radio button that was just clicked.
Each time the user clicks a radio button (even if it was already selected), the button fires an
action event. One or two
item events also occur one from the button that was just selected, and another from the button that lost the selection (if any). Usually, you handle radio button clicks using an action listener.
Below is the code from
RadioButtonDemo.java
that creates the radio buttons in the previous example and reacts to clicks.
//In initialization code: //Create the radio buttons. JRadioButton birdButton = new JRadioButton(birdString); birdButton.setMnemonic(KeyEvent.VK_B); birdButton.setActionCommand(birdString); birdButton.setSelected(true); JRadioButton catButton = new JRadioButton(catString); catButton.setMnemonic(KeyEvent.VK_C); catButton.setActionCommand(catString); JRadioButton dogButton = new JRadioButton(dogString); dogButton.setMnemonic(KeyEvent.VK_D); dogButton.setActionCommand(dogString); JRadioButton rabbitButton = new JRadioButton(rabbitString); rabbitButton.setMnemonic(KeyEvent.VK_R); rabbitButton.setActionCommand(rabbitString); JRadioButton pigButton = new JRadioButton(pigString); pigButton.setMnemonic(KeyEvent.VK_P); pigButton.setActionCommand(pigString); //Group the radio buttons. ButtonGroup group = new ButtonGroup(); group.add(birdButton); group.add(catButton); group.add(dogButton); group.add(rabbitButton); group.add(pigButton); //Register a listener for the radio buttons. birdButton.addActionListener(this); catButton.addActionListener(this); dogButton.addActionListener(this); rabbitButton.addActionListener(this); pigButton.addActionListener(this); ... public void actionPerformed(ActionEvent e) { picture.setIcon(new ImageIcon("images/" + e.getActionCommand() + ".gif")); }
For each group of radio buttons, you need to create a ButtonGroup
instance and add each radio button to it. The ButtonGroup
takes care of deselecting the previously selected button when the user selects another button in the group.
You should generally initialize a group of radio buttons so that one is selected. However, the API doesn’t enforce this rule a group of radio buttons can have no initial selection. Once the user has made a selection, exactly one button is selected from then on.
The following tables list the commonly used button-related API. Other methods you might call, such as setFont
and setForeground
, are listed in the API tables in The JComponent Class.
The API for using buttons falls into these categories:
Toggle Button Constructors
Constructor
Purpose
JToggleButton(Action)
JToggleButton(String)
JToggleButton(String, boolean)
JToggleButton(Icon)
JToggleButton(Icon, boolean)
JToggleButton(String, Icon)
JToggleButton(String, Icon, boolean)
JToggleButton()
Create a JToggleButton
instance, which is similar to a JButton
, but with two states. Normally, you use a JRadioButton
or JCheckBox
instead of directly instantiating JToggleButton
, but JToggleButton
can be useful when you do not want the typical radio button or check box appearance. The string argument specifies the text, if any, that the toggle button should display. Similarly, the Icon
argument specifies the image that should be used. Specifying the boolean argument as true
initializes the toggle button to be selected. If the boolean argument is absent or false
, then the toggle button is initially unselected.
The following examples use buttons. Also see Examples that Use Tool Bars, which lists programs that add JButton
objects to JToolBar
s.
You can learn more about JavaFX button components from the following documents: